Virtual Business News
News
Please click on the links to read more about virtual worlds.
For interesting links in German please scroll down the page.
- SystemiNetwork.com: MBA Students Learn Power Systems in Second Life
Three Midwest universities have teamed together to use the online virtual world Second Life to teach more than 100 MBA students core concepts exemplified by IBM's Power Systems and IBM i ... »read more - CNN.com: Can Second Life help teach doctors to treat patients?
At Imperial College London, medical students navigate a full-service hospital where they see patients, order X-rays, consult with colleagues and make diagnoses ... »read more - Learning Review: Educación y Mundos Virtuales 3D
La diferencia la marcarán empresas e instituciones que están llevando a cabo actividades formativas con herramientas de la Web 2.0, Mundos Virtuales y otros dispositivos ... »read more - IBM.com: IBM and Linden Lab Launch Collaboration to Further Advance the 3D Internet
Today announced the intent to develop new technologies and methodologies based on open standards that will help advance the future of 3D virtual worlds... »read more - ComputerWeekly.com: Virtual worlds are 2008’s ‘breakthrough technology’
BP, ABN Amro and Diageo have revealed details of the ways they are working in virtual worlds... »read more - Harvard: MMO Vets Talk Capitalizing On Online Opportunity
Harvard Business School recently brought together six influential industry members in the field of massively multiplayer online virtual worlds to conduct... »read more - Gartner: 20% of Retailers in Virtual Worlds by 2010
In Gartner's predictions for what changes 2008 will bring for consumers and retail, the research group also looked a little further... »read more - BBC News: A very real future for virtual worlds
Second Life has long been seen as as the bell-wether for the growing interest in virtual spaces... »read more - The Economist: Getting serious
Virtual worlds are being put to serious real-world uses-and are starting to encounter some real-world problems... »read more - OCRegister.com: Second Life as a simulation tool
UCI computer scientist puts Second Life to use for real-world engineering... »read more - MediaShift: Digging Deeper
Hype and Backlash for Second Life Miss the Bigger Picture... »read more - The Information Week: Behind The Scenes With 'The Office' In Second Life
Steve Nelson, an executive VP at Internet marketing company Clear Ink, took me behind the scenes last week... »read more - Learningcircuits.org: Second Life Produces Real Training Results
The 3-D web world is slowly becoming part of the training industry... »read more - Newsweek: Alternate Universe
Second Life is emerging as a powerful new medium for social interactions of all sorts, from romance to making money. It may be the Internet's next big thing... »read more - TechnologyReview.com: Second Earth
The World Wide Web will soon be absorbed into the World Wide Sim: an environment combining elements of Second Life and Google Earth... »read more - The Wall Street Journal: A Job Interview You Don't Have to Show Up For
Microsoft, Verizon and Others Use Virtual Worlds to Recruit; Dressing Avatars for Success... »read more - Gartner.com:
Gartner Says 80 Percent of Active Internet Users Will Have A "Second Life" in the Virtual World by the End of 2011... »read more - The Guardian: Secondfest
Secondfest, a different kind of festival... »read more - BusinessWeek.com: Tech Special Report on Virtual Life
In the future, the Internet is almost certain to look more realistic, interactive, and social—a lot like a virtual world... »read more - INVESTORS.com: Companies Are Finding Second Life
Collin Perris lives largely in a fantasy world. Or, rather, a virtual world. His job with IBM (IBM) demands it... »read more - Virtual Business News
Study shows residents are happy with Real Life brands... »read more - USATODAY: The king of alter egos is surprisingly humble guy
Philip Rosedale didn't create Second Life to be a game or a toy. He thinks he is remaking the Internet - taking it on a giant leap forward, much like the invention of the Mosaic browser or World Wide Web.... »read more - World Economic Forum
How Web 2.0 will mould the future. The CEOs of major technology companies discussed at an Annual Meeting session the Web 2.0 generation of technologies that are transforming the media industry... »read more - CNNMoney.com: Second Life is not a game
Fortune's David Kirkpatrick reports on why IBM's Sam Palmisano and other tech leaders think Second Life could be a gold mine... »read more - Reuters: Second Life News Center
Reuters Second Life News Center with Reuters/Second Life Davos Interviews, Biographies and more... »read more - CNNMoney.com: Second Life to go open source
The creator of the burgeoning 3D virtual world expects it to grow even faster with outside programming help, David Kirkpatrick reports in a Fortune exclusive... »read more - CNN.com: Educators explore 'Second Life' online
The classroom of the future isn't on a college campus. It's in the virtual world of "Second Life."... »read more - CNNMoney.com: How real money works in Second Life
CFO of Linden Lab talks about what it's like to operate the LindeX Currency Exchange, a real market in the virtual world.... »read more - DCCCafe: IBM sees future in alternate 3D life
The web as we know it today is like a catalogue. If you’re looking for information, you flip through web pages like... »read more - Economist: Special report on virtual online worlds
A Californian firm has built a virtual online world like no other. Its population is growing and its economy is thriving... »read more - Wired: Wired in Second Life
Wired has built virtual offices in Second Life, where it plans festivities, lectures and events... »read more - Mediashift: Wired, CNET, Reuters Agog Over Second Life
A friend of mine who works in PR in San Francisco came up to me at a party last week, and was wide-eyed at what’s been going... »read more - Boston: Leading a double life
In a user-created universe, alter egos bridge the gap between fantasy and reality... »read more - Poynteronline: 11 Reasons Why Massively Multiplayer Games Will Change How Business Works
This is the first part of my list of noteworthy aspects about massively multiplayer online roleplaying games ... »read more - Guardian Unlimited: Braving a new world
Real world fashion and music companies have already established footholds in the 3D virtual reality world Second Life... »read more - Adweek: Pontiac Drives Into Second Life
General Motors is the latest marketer to set up shop in Second Life, buying land in the virtual world... »read more - Google: Glimpse Inside a Metaverse
The lindens doing a Google tech talk about second life. Glimpse Inside a Metaverse: The Virtual World of Second Life... »read more - GameSpot: Second Life scores $11 million in funding
Linden Lab, the company behind Second Life, received an $11 million round of funding led by Globespan Capital Partners... »read more - Game Developers Conference 2006, San Francisco, USA.
Find Speaker slides and presentations on a wide variety of topics regarding online gaming and MMOG... »read more
Links in German:
- Einmal Second Life und zurück
Wie sieht die Werbung der Zukunft aus? Eine Antwort auf diese Frage findet man in der Online-Welt Second Life.... »read more - Produkteinführung via Second Life?
Marketingforscher untersuchten eine Produkteinführung in der virtuellen Welt. Das Produkt, ein neues Parfum, ging zeitlich parallel in sechs realen Großstädten und in Second Life an den Start. Das Fazit der Forscher: Die Kopplung macht´s...»read more - Was kommt nach Second Life?
Second Life ist mehr als nur eine Marketingkulisse: Das Netz der Zukunft baut auf einer dreidimensionalen Metapher auf... »read more - Virtuelle Welt: Spielwiese für Marken
Wie Unternehmen das Potenzial ihrer Produkte in der Online-Welt von Second Life erforschen. Und darauf warten, dort richtig Geld zu verdienen... »read more - manager-magazin.de: Virtuelles Wirtschafts-Wunderland
Die gefeierte Onlinewelt Second Life bietet Spielern wie Unternehmen scheinbar unbegrenzte Möglichkeiten, lang gehegte Web-2.0-Fantasien auszuleben... »read more - Capital Spezial: Megatrend Second Life
Was bringt Millionen von Menschen dazu, in einer virtuellen Welt durch Shopping-Malls zu bummeln, mit Immobilien zu handeln oder Kontakte zu knüpfen? Capital zeigt, wer hinter Second Life steckt, welche Unternehmen ganz vorne dabei sind - und wie Sie selbst mitmischen können... »read more - FAZ: Ein Wachstum nicht von dieser Welt
1,15 Millionen Linden-Dollar hat Adidas mit dem Verkauf seines Laufschuhs „A3 Microride“ bereits umgesetzt. Linden-Dollar? Die Währung ist nicht von dieser Welt, sondern aus der virtuellen Internet-Welt Second Life. ... »read more - Die Welt: Davos 2.0 - Der Gründer des World Economic Forums in Second Life
Den Gründer und Gastgeber des World Economic Forum (WEF), Klaus Schwab, gibt es auf dem Jahrestreffen gleich in zweifacher Ausfertigung... »read more - Netzwelt: Second Life: Die ersten Schritte in einer anderen Welt
"Your World. Your Imagination": Alles ist möglich... »read more - Abendblatt: Bummel durch die Pixel-Stadt - das zweite Leben im Web
Dem Alltag entkommen, in eine neue Rolle schlüpfen: Das Fantasiereich im Internet lockt immer mehr Menschen... »read more - FTD: Inflationsangst in der Parallelwelt
Es wird ernst in der Welt von "Second Life": Rapides Wirtschaftswachstum, ein Immobilienmonopol und Betrugsvorwürfe werfen... »read more - Chip: Second Life
Schöner als Brad Pitt, kreativer als Leonardo da Vinci und so erfolgreich wie Bill Gates... »read more - Electronic Arts: Studien
Electronic Arts Deutschland gibt in loser Folge Studien zu unterschiedlichen Themenkreisen rund um die interaktive Unterhaltung heraus... »read more - Electronic Arts: Aktuelle Studie erforscht Freizeit- und Konsumverhalten von Computerspielern
Der so genannte Gewohnheitsspieler ist um die dreißig Jahre alt. Als Kind hat er mit C64 und Atari gespielt und ist den Videospielen... »read more








































